Thursday, 18 February 2010

Co:Lab - Monster Mash Up

The Co:Lab team have just finished their third project - Monsters!
Below is a video I produced in addition to the prints, as a showcase online, and a bit of fun!

Co:Lab - Monsters from Co:Lab on Vimeo.

The three of us each produced one whole monster and afterwards we dissected each one to allow for mix and monster mash:
Monster Mash Ups

Happy Mashing!

Co:Lab blog for more details.

Thursday, 11 February 2010

Co:Lab - Turn Your Cash into Trash

The Co:Lab team have been busy this week screenprinting the next brief of experimental artwork. The brief was: in the set timescale of one flexible week, each Co:Lab member was to create a two colour advert with the freedom to advertise absolutely anything we wanted.

My reply to the brief - "Ad Revamps":
The concept was to take existing adverts and classifieds found in newspapers/shop windows/signs, which are selling second hand goods, and redesign them.

I discovered a few ads I felt fit the bill, such as one selling a "Geto Blaster" (spelling as original ad) also a car costing only "15£" (again direct quote from original ad) but quickly got inspired with an advert for a "Gas Cooker" with "Four Hobs", which became the final print. With extra time from the early burst of inspiration I decided to take on the other two ads as well, with scope for an ongoing ad revamp project. (Geto Blaster + Car below - Digital versions)

The printing of my final advert went relatively without a hitch, compared to our first night of printing when we blew two bulbs in our exposing lamp, causing one screen to fail. But we used the extra time with Andrew's print to our advantage by experimenting. I took on board some Co:Lab colour theory learnt from that night - namely the orange shown below, which we realised from some of Andrew's test prints.
Co:Lab Ad
Again, we took some time to experiment with some other variants and even learning to not get too excited about mixing colours to forget to dry screen before printing!
Co:Lab Ad
Co:Lab Ad
And finally a one off - a possible colour choice for a scary Co:Lab project coming soon.
Co:Lab Ad test
To see the other prints from the Advert brief head over to the Co:Lab Blog.

Monday, 8 February 2010

Miss Scarlett with the Revolver in the Billiard Room *SET FOR SALE

These are the three small pieces I exhibited @ Bonhoga Gallery, Shetland during the christmas exhibition 2009.

The concept behind them was after a bit of brainstorming about christmas, I realised it was the only time of year when everyone gathers around to play board games, and coincidentally - according to some people, the time of year one would have to put up with relatives that stay around too long, which may lead to the popular game of Cluedo becoming reality... fortunately I never had that problem myself...

Above my original sketches based on the actual playing pieces from Cluedo. I wanted to produce really fine, delicate paper cuts. The delicateness of the pieces contrasting with the actual subject matter. You can see my original revolver, although based on the piece looks more like a banana that a weapon, I decided for the final piece I would update the revolver to a modern style one seen in Bond movies etc. (in hindsight, I should have also updated the Cluedo spanner to a common shifter style spanner.)

The knife - cut and ready to be mounted - very happy with the knife and gun.

Surprisingly, a very last minute realization on my behalf, was to mount the paper cut weapons on coloured card corresponding to different characters in the game. I thought when they were up on the wall @Bonhoga people could emphasize much more with them if they were named:
"Professor Plum with the Spanner in the Conservatory" (purple)
"Colonel Mustard with the Dagger in the Study" (yellow)

"Miss Scarlett with the Revolver in the Billiard Room" (red)

SET FOR SALE - only £35 for all 3 (inc postage)!

Saturday, 6 February 2010

The Art of Ping Pong

I have started a new blog documenting my 'The Art of Ping Pong' project. View blog @

The Art of Ping Pong was my submission from last years YCN Student Awards on the Anomaly brief to encourage people to play more table tennis. See YCN.

At that stage the project was only conceptual, I had never thought I would have the chance to actually make the table become a reality but I had always wanted to push it forward.

The idea is that the table surface records where the ping pong ball makes contact with the table during gameplay to create original pieces of art. The interactive surface is animated and you create this artwork live, think, digital painting with a ping pong ball. Watch the video!

There is numerous ways this could be done, some Ive touched on - do I have a huge multi touch screen, iPad!? Is it projected? Video tracking of the ping pong ball? An array of LED's set up as sensors to record points of contact and also display the animated artwork? I wouldnt know where to start with alot of these things, some of which I don't even know are possible!

The Art of Ping Pong - ArtworkAnd then setting up a clever programme to take in this information and record it, I thought it would be able to recognise when there was a foul, a serve. Record speed, rally etc. And give stats for you game. There would be obvious things to take into consideration such as someone touching the table, or bouncing the ball by hand, both could confuse it depending how its done. Then the art work would be ready to print and display when more games are played (and beers consumed) at a night/event/tournament.

I want to be physically involved with building this and want to learn how all these things work, but as I know very little about making these things work, I want to know if anyone can help point me in the right direction or interested in collaborating with me to bring the table to life.

The Art of Ping Pong Blog

Thanks for having a look, and enjoy this video mocking up the idea...

The Art of Ping Pong - YCN/Anomaly Commendation 0809 from Jono Sandilands on Vimeo.